How To Repair Trident 1.14
For the Hidden Depths DLC weapon in Minecraft Dungeons, meet MCD:Trident.
A trident is a weapon used in both melee and ranged combat and is a rare drop from drowned.
Contents
- one Obtaining
- 1.ane Mob loot
- ane.2 Thrown tridents
- 2 Usage
- two.1 Drowned
- 2.2 Melee attack
- 2.3 Ranged attack
- 2.4 Damage
- 2.4.1 Coffee Edition
- ii.iv.2 Boulder Edition
- 2.5 Elytra
- 2.six Impaling damage
- 2.7 Enchantments
- ii.viii Repairing
- 3 Sounds
- 4 Data values
- 4.ane ID
- 4.2 Entity data
- v Achievements
- vi Advancements
- 7 History
- viii Issues
- 9 Trivia
- 10 Gallery
- eleven References
Obtaining [ ]
Tridents are not craftable. A trident tin can be obtained only when dropped past a drowned.
Mob loot [ ]
15% of drowned in Bedrock Edition (6.25% in Coffee Edition) spawn with a trident of random immovability as their natural weapon, and only the drowned with a trident have a 8.5% take chances of dropping the trident, increasing by 1% with each level of Looting.
Merely naturally-spawned drowned tin can spawn with a trident and have a chance of dropping one. In Coffee Edition, a trident held by a drowned has a chance to be enchanted, but the trident's enchantments accept no effects for drowned.[1]
Thrown tridents [ ]
Tridents thrown onto the ground by a player tin can be picked upwardly; nonetheless, tridents thrown past drowned cannot exist picked up, like to arrows shot by skeletons.
Usage [ ]
Drowned [ ]
fifteen% of drowned in Bedrock Edition, and half-dozen.25% in Java Edition, spawn with a trident as its natural weapon. Information technology throws the trident at its opponent every 1.5 seconds, dealing 9
impairment in normal difficulty. A drowned tin can throw unlimited tridents, and these tridents cannot be picked up by the thespian.
A villager tin can exist turned into a zombie villager if it is killed by a trident thrown by a drowned: the gamble of conversion is 0% on Piece of cake difficulty, 50% on Normal, and 100% on Hard and Hardcore.
In Bedrock Edition, a drowned can employ the trident's melee attack if its target is within three blocks. The melee attack deals 9
harm.
Melee assault [ ]
Pressing assail while holding a trident deals damage to both mobs and players. Tridents deal 9
melee impairment. A successful hit consumes durability of the trident.
Ranged assail [ ]
Pressing and holding use while holding a trident charges it. When released at full charge, the trident is thrown and deals damage to any entity it hits. Information technology flies on a ballistic trajectory similar to that of an pointer, but at 80% force. If the trident hits a block, it sticks to the block. If it hits an entity, it bounces off the entity and lands nearby. It is also blocked by shields and can be retrieved in one case it lands in the basis. Thrown tridents can trigger wooden buttons, wooden pressure level plates, and target blocks. A trident can be thrown at a chorus flower or pointed dripstone to pause information technology, which causes the block to be dropped every bit its respective item.
In Bedrock Edition and Coffee Edition Gainsay Examination 4, tridents can be shot by dispensers regardless of enchantment.
Tridents enchanted with Loyalty render to the thrower later on striking an entity[ Java Edition merely ]/striking and bouncing off an entity then hit a block[ Bedrock Edition but ] [2] or just a block. A Loyalty-enchanted trident fired from a dispenser simply sticks to the block it strikes. Higher levels of enchantment outcome in shorter recovery times. In Java Edition, throwing a trident enchanted with Loyalty into the void destroys it, while in Bedrock Edition information technology automatically returns to the histrion. Tridents (if enchanted with Loyalty), tin can take burn down damage simply notwithstanding return to the player if thrown in lava. This is specially helpful in the Nether should the thespian be using a trident instead of a bow. If a trident enchanted with Loyalty attempts to return to a actor with no available inventory infinite, the trident floats near the actor until inventory space becomes available.
Thrown tridents take i immovability damage, regardless of whether information technology hitting an entity or not. Tridents with 1 durability remaining cannot exist thrown.
Tridents enchanted with Riptide launch the player a sure distance when thrown, with the distance increasing for higher enchantment levels. They tin be thrown just if the player is standing in water, or if it is raining on the block they are standing on. If the player charges it but walks into a nearby dry area, the accuse is canceled. If the player throws a Riptide trident and collides with a mob, the mob takes melee harm (including critical impairment if the actor is falling). In Coffee Edition tridents enchanted with Riptide take one durability damage upon throwing, and lose an boosted 1 durability if it collides with an entity on both editions.
Tridents enchanted with Channeling summon a lightning bolt if there is a thunderstorm, although but upon hit a mob or histrion continuing in the rain likewise every bit a lightning rod placed in the rain.
Unlike other projectiles, the trident does not boring down when thrown through water or lava.
In Java Edition, the Impaling enchantment affects all water mobs. In Bedrock Edition, information technology deals extra damage to players and mobs in water or rain.
Unlike arrows, thrown tridents do not despawn.[ Bedrock Edition only ] Tridents despawn after 60 seconds if they are not picked up.[ Java Edition simply ] [3]
- Magical damage
Using Riptide, nearby players or mobs bargain splash damage within an eight.25×8.25×iv.25 cubical area. It stacks with the Impaling enchantment and Forcefulness effect. Critical hits practise non increase splash damage, but bear on the target.
In Bedrock Edition, thrown tridents tin can damage the ender dragon while resting on the bedrock fountain. In Java Edition, they act just like arrows — deflected, but fire as if they had Flame.
Damage [ ]
Thrown tridents and splashes deal 8
damage. The damage remains the aforementioned regardless of the trident's speed. It has a faster charging speed than a bow or crossbow (barring the Quick Charge enchantment.)
Java Edition [ ]
In Java Edition, tridents accept an attack speed of ane.1 and take ~0.91 seconds to recover.
| Attack | Melee | Melee (critical) | Range |
|---|---|---|---|
| Attack damage | 9 | 13.v | viii |
| Damage/Second (DPS)[notation 1] | nine.ix | 14.iii | ? |
| Lifetime damage inflicted[annotation 2] | 2250 | 3375 | 2000 |
| Durability | 250 | ||
- ↑ This does not accept travel fourth dimension into account
- ↑ The formula to notice the total lifetime impairment is Durability × Damage per hit = Lifetime damage minimum (e.g., 250 × nine = 2250). It ignores enchantments and critical hits, and assumes the trident is at maximum charge
Boulder Edition [ ]
In Bedrock Edition, tridents have no attack cooldown and exercise the following damage:
| Attack | Melee | Range |
|---|---|---|
| Attack damage | 9 | 8 |
| Lifetime damage inflicted [annotation 1] | 2259 | 2008 |
| Durability | 251 | |
- ↑ The formula to find the total lifetime impairment is Durability × Damage per hit = Lifetime impairment minimum. It excludes enchantments and critical hits.
Elytra [ ]
A trident with the Riptide enchantment can be used to propel a player with a pair of elytra, but only in rainy atmospheric condition, during snowy weather in certain biomes[four] or while the role player is in a body of water. This does not consume any durability.
Impaling damage [ ]
In Java Edition, the Impaling enchantment deals extra harm to all water mobs. In Bedrock Edition and in Coffee Edition Combat Test iii, it deals extra damage to all players and mobs in water or rain.
| Level | Increase | Melee | Ranged |
|---|---|---|---|
| I | adds two.5 | xi.5 | 10.5 |
| II | adds 5 | 14 | xiii |
| III | adds seven.5 | sixteen.5 | 15.v |
| IV | adds 10 | nineteen | xviii |
| V | adds 12.5 | 21.5 | 20.5 |
Enchantments [ ]
Tridents have a base enchantability of i and can receive the following enchantments:
| Name | Max Level | Method |
|---|---|---|
| Loyalty[note 1] | III | |
| Channeling[notation one] | I | |
| Riptide[annotation 1] | Iii | |
| Impaling | V | |
| Unbreaking | III | |
| Mending | I | |
| Curse of Vanishing | I |
- Notes
- ↑ a b c Loyalty and Channeling are mutually exclusive from Riptide, merely not from each other.
Repairing [ ]
Tridents have the same durability every bit an atomic number 26 sword. Whenever a trident deals harm, its durability decreases by 1.
Tridents can be repaired by:
- combining ii damaged tridents on a crafting table or the ii×two inventory grid, which removes any enchantments.
- combining ii damaged tridents in a grindstone, which removes any enchantments except for Expletive of Vanishing and Expletive of Binding
- combining a damaged trident with some other trident on an anvil, which preserves enchantments.
- applying the Mending enchantment.
Sounds [ ]
| Sound | Subtitles | Source | Description | Resource location | Translation cardinal | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Trident stabs | ? | ? | detail.trident.hit | subtitles.detail.trident.hitting | ? | ? | 16 | |
| Trident vibrates | ? | ? | item.trident.hit_ground | subtitles.item.trident.hit_ground | 0.9 | ? | 16 | |
| Trident clangs | ? | ? | item.trident.throw | subtitles.item.trident.throw | ? | ? | 16 | |
| Trident thunder cracks | ? | ? | item.trident.thunder | subtitles.detail.trident.thunder | ? | ? | sixteen | |
| Trident zooms | ? | ? | item.trident.riptide_1 | subtitles.item.trident.riptide | ? | ? | 16 | |
| Trident zooms | ? | ? | item.trident.riptide_2 | subtitles.item.trident.riptide | ? | ? | 16 | |
| Trident zooms | ? | ? | item.trident.riptide_3 | subtitles.item.trident.riptide | ? | ? | 16 | |
| Trident returns | ? | ? | item.trident.return | subtitles.item.trident.return | 0.8 | ? | 16 |
Information values [ ]
ID [ ]
Coffee Edition:
| Proper name | Identifier | Form | Translation key |
|---|---|---|---|
| Trident | trident | Item | item.minecraft.trident |
| Proper noun | Identifier | Entity tags | Translation key |
|---|---|---|---|
| Trident | trident | impact_projectiles | entity.minecraft.trident |
Bedrock Edition:
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| Trident | trident | 546 | Item | detail.trident.name |
| Proper name | Identifier | Numeric ID | Translation fundamental |
|---|---|---|---|
| Trident | thrown_trident | 73 | entity.thrown_trident.proper noun |
Entity data [ ]
Tridents have entity data associated with them that comprise various properties of the entity.
Java Edition:
- Entity data
- DealtDamage: 1 or 0 (truthful/false) - true if the trident has already damaged an entity, in which case subsequent collisions with entities deal no damage.
- Trident: The tag representing the item that is given when the entity is picked up.
Bedrock Edition:
- See Bedrock Edition level format/Entity format.
Achievements [ ]
| Icon | Achievement | In-game clarification | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other platforms | |||||
| Practise a Butt Roll! | Use Riptide to give yourself a boost | Obtain a trident enchanted with Riptide and launch yourself whatsoever distance with it. | 30G | Silver | ||
| Bullseye | Hit the bullseye of a Target block | — | 15G | Bronze | ||
Advancements [ ]
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
| Non Today, Thank You | Cake a projectile using your shield. | Conform Upwardly | Block any projectile with a shield. | story/deflect_arrow |
| A Throwaway Joke | Throw a trident at something. Note: Throwing abroad your only weapon is not a good idea. | Monster Hunter | Striking a mob with a thrown trident. | adventure/throw_trident |
| Very Very Frightening | Strike a Villager with lightning | A Throwaway Joke | Striking a villager with lightning created past a trident with the Channeling enchantment. | adventure/very_very_frightening |
| Sniper Duel | Impale a Skeleton from at to the lowest degree 50 meters away | Take Aim | Be at to the lowest degree l blocks away horizontally when a skeleton is killed by an pointer after the player has attacked it once. | adventure/sniper_duel |
| Bullseye | Hit the bullseye of a Target block from at least 30 meters away | Take Aim | Exist at least 30 blocks away when the center of a target is shot with a projectile horizontally past the player. | adventure/bullseye |
History [ ]
| Coffee Edition | |||||
|---|---|---|---|---|---|
| November 18, 2022 | A trident was shown killing a zombie in a clip presented at MineCon Earth. | ||||
| 1.13 | 18w07a | Added tridents, which are currently unobtainable in survival. | |||
| 18w10a | | ||||
| 18w11a | Added drowned mobs, which tin can spawn with a trident, allowing tridents to now become obtainable in survival. | ||||
| 18w14a | If the actor is not in water and information technology is not raining, the actor tin no longer throw tridents enchanted with Riptide, but they tin can still deal melee damage. | ||||
| 18w20a | Like with swords, tridents no longer tin break blocks when held in Artistic mode.[five] | ||||
| 1.14 | 18w43a | Thrown tridents can now break chorus flowers. | |||
| ane.fifteen | 19w39a | | |||
| Trident items use a 3D model again. When dropped, information technology rotates off heart[6] (similar with beds at the time and shields currently). | |||||
| 19w42a | Trident items now employ the 2d sprite again.[7] | ||||
| 1.17 | 20w48a | Thrown tridents can at present break pointed dripstone. | |||
| Upcoming Java Edition | |||||
| Combat Tests | 1.xiv.iii - Gainsay Test | The assault speed of tridents has been increased to 2. | |||
| The base of operations damage of tridents has been decreased from 9 | |||||
| The set on achieve of tridents has been increased to 4 blocks. | |||||
| Gainsay Test 2 | The impairment of tridents has been increased to 8 | ||||
| Combat Test four | Tridents tin can at present be shot from dispensers. | ||||
| Tridents with Loyalty that fall into the void now return to their owner upon breaking in the void. | |||||
| Tridents with Impaling now bargain enchantment harm to all mobs that are in water or rain. | |||||
| Combat Test 5 | The damage of tridents has been decreased to vii | ||||
| Boulder Edition | |||||
| 1.four.0 | beta i.2.thirteen.eight | | |||
| Tridents are currently a role of Experimental Gameplay. | |||||
| beta 1.2.fourteen.2 | Tridents have been fully implemented. | ||||
| beta ane.two.20.i | A new animation has been added for tridents with Riptide when they are thrown. | ||||
| i.five.0 | beta i.5.0.0 | Tridents tin can now exist enchanted with Mending and Unbreaking. | |||
| beta 1.5.0.vii | Tridents no longer break blocks in Creative way. | ||||
| 1.ten.0 | beta 1.10.0.3 | Thrown tridents can at present break chorus flowers. | |||
| i.16.0 | beta 1.15.0.51 | Drowned can no longer accept a trident when converted. | |||
| Drowned that are non holding a trident are no longer able to drop 1. | |||||
| 1.16.220 | beta 1.16.220.50 | Tridents are now able to break pointed dripstone. | |||
| beta 1.sixteen.220.51 | Drowned now hold their Tridents correctly when targeting a role player. | ||||
| Legacy Panel Edition | |||||
| TU69 | 1.76 | Patch 38 | | ||
| Education Edition | |||||
| 1.4.0 | | ||||
Problems [ ]
Problems relating to "Trident" are maintained on the bug tracker. Report issues in that location.
Trivia [ ]
- If a histrion throws a Loyalty-enchanted trident and the histrion's inventory later on fills, the trident hovers around or through the player'due south skin until an inventory slot opens, which it fills immediately. Multiple tridents can be 'queued' to re-enter the player's inventory in this fashion.
- In Java Edition in Creative mode, sword enchantments can exist practical to tridents. This includes Sharpness, Fire Aspect, and Annexation. Sharpness, Smite, and Bane of Arthropods increases their damage confronting their specific mobs, as well.[ more data needed ]
- Thrown tridents pass through nether portal blocks without being transported to the Under or the Overworld.
- Using a Trident enchanted with Riptide while riding an entity will abolish the charge and exercise cypher.
Gallery [ ]
-
Tridents are shown in a clip of Minecon Earth 2022.
-
A thespian "flying" high in the air after throwing a trident enchanted with Riptide III vertically upward.
-
A trident stuck in sand.
-
An enchanted trident.
References [ ]
- ↑ MC-127321
- ↑ MCPE-51726
- ↑ MC-125817
- ↑ MC-128169
- ↑ MC-126300
- ↑ MC-161886
- ↑ MC-161872
How To Repair Trident 1.14,
Source: https://minecraft.fandom.com/wiki/Trident
Posted by: tedescolikeriatues.blogspot.com

Added tridents, which are currently unobtainable in survival.
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